AI Insights · Timothy · April 2024
Top 5 Hypercasual Games in Australia: Q1 2024 Performance
Discover how the top 5 hypercasual games performed on a unified platform in Australia during the first quarter of 2024, based on Sensor Tower data.
In the first quarter of 2024, the top 5 hypercasual games in Australia showcased varying trends in downloads, revenue, and active users. Here's a detailed look at their performance.
Block Blast! from Hungry Studio saw a decline in weekly downloads, starting at 55.7K in early January and dropping to around 30.2K by the end of March. Weekly active users also fluctuated, peaking at 151.9K in the first week of January and settling at 141K in the final week of the quarter.
Makeup ASMR: Makeover Story had a notable increase in weekly revenue, reaching $688 in the last week of March. Weekly downloads decreased from 20.6K in early January to 7.9K by the end of the quarter. However, active users saw a steady rise, growing from 39.9K to 78.7K over the same period.
Build A Queen by SUPERSONIC STUDIOS LTD maintained a relatively stable download rate, with numbers ranging from 14.7K at the start of January to 11.8K at the end of March. Active users showed a slight increase, starting at 33.9K and reaching 30.5K by the quarter's end.
Going Balls, another offering from SUPERSONIC STUDIOS LTD, experienced consistent weekly downloads, averaging around 10K throughout the quarter. Weekly revenue peaked at $396 in mid-March, while active users remained steady, fluctuating between 69.1K and 62.4K.
Snake Clash! from Supercent, Inc. showed an impressive increase in weekly downloads, starting at 8.7K in early January and climbing to 12.2K by the end of March. Revenue also saw growth, peaking at $840 in the last week of the quarter. Active users saw a significant rise, reaching 30.6K in the final week of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.